Category Archives: Indie

Unity coming to Sony consoles this year

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Sony Computer Entertainment and Unity Technologies are partnering to bring the Unity engine to developers so they can make games for the PlayStation 4, PlayStation 3, PlayStation Vita and PlayStation Mobile.

According to an announcement made today by Unity Technologies’ CEO, David Helgason, all games built on Unity will be deployable to the Sony devices and Sony future cloud services.

Tides Of Glory: Exclusive interview with Julien Heanley

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Trade and fight your way across the high seas as you change the balance of power in this swash buckling, twitch based MMO for mobile.

Of Orcs & Men review

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Of Orcs and Men is a fantasy/RPG with a heavy influence taken from the classics of the genre, such as Star Wars: Knights of the Old Republic. Now being developed by two indie studios (Cyanide Studios and Spiders Game) Of Orcs and Men shows all the promise but never really takes off. Saying that, this is a massive step in the right direction for indie developers hoping to release games across multiple platforms.

Leatharian Studios Interview: “We strive to deliver near AAA quality and half AAA prices”

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Leatharian Studios is a passionate studio that prides itself on trying to get us story driven, cinematic, AAA quality games that won’t hurt the wallet. We delve into the mind of Millan Singh to prize out his thoughts on his studio and upcoming game, Wake Up Call.

The Finish Line demo hands on

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We recently had a chance to play the finish line alpha demo. We will give you the pros and cons of its development so far.

Symphony review

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Symphony, more than meets the …senses? Ever look for a mix between Audio Surf and Geometry wars? You came to the right place.

The Finish Line preview

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If you believe a skill comes in specific sized packages you would be mistaken. According to a currently developed indie game The Finish Line, nothing matters but passion for Humean Games – the one man team creating this new racing title.

Psychotic Psoftware interview: Power Up and more

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Today we speak with Mike, from Psychotic Psoftware, an upcoming developer who has always been active regardless of what was going on. Releasing Power Up for XBLA sometime next year, Mike gives us some insight on who he is and what makes his process and passion for developing such a sturdy foundation for any quality title today.

8Bit MMO review

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8Bit MMO is an in-browser 2D 8-bit MMO where you can let your inner Lego freak loose. Don’t let the visuals fool you though, they don’t reflect anything but good taste.

Spy Story preview

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Spy Story is an action adventure currently in alpha development by Patrick Mount, the one man team behind Equal Opposites. Though the game is in early development, we took a look at what potential this game has at such an early stage.

New Descension trailer

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The guys over at 3rd Element have been working hard on a new game called Descension.

Power Up preview

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Power Up is a side scrolling shooter, very reminiscent to retros games such as R-Type and is the first game to be released by indie developer Psychotic Psoftware.

Psychotic Psoftware is not like your regular indie studio either, its basically a one-man game studio that is learning the ropes of building games. Power up will be their first fully fledged XBLA game.

Rekoil preview

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A development team called Plastic Piranha is in the process of making Rekoil, a game with an uncanny potential for a balanced multiplayer experience and in control of all things custom. To those who enjoy mods, are fps fans, or love a game that goes back to what fps’s used to be before night vision or heartbeat sensors, this just might tickle your fancy.

3rd Element Studios interview: Descension and Ouya

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We talk to Mark Gregory, from indie developers 3rd Element Studios, about their upcoming game Descension, life at 3rd Element and Ouya.

Descension preview

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A new rising indie development team called 3rd Element Studios is in control of a third person shooter called Decension. Thinking outside the box, this third-person shooter has new elements that no one has used in lieu with the Unreal Engine ever before many games today. Not only did they grow from a one man team to a strong thirteen person team, they have also produced spectacular graphics and managed to convey a unique way of playing that all gamers should see.